Thursday, December 15, 2011

Dev Notes [12/14/11] - Bodies down in the sewers

Bodies down in the sewers, respecting the proper historical context, to match the ones that were already in the dungeons and catacombs, but they can be skeletons down in the channel and so on. I made dungeons smaller in places that haven't had the time or occasion to make them large, and I made them less blocky. I think the overall list of 55 dungeon issues from the report is down to 39 now, so there has been some progress
That first sentence so perfectly represents DF that it may as well be a line in a poem.

Other game developers might tackle such issues as framerate problems or bugs, while others would be focused on tangible features and improvements.

Toady instead ensures that the sewers have corpses in them, and thank god for that because I refuse to quest in a sewer that has a shortage on corpses. Indeed, these aren't just any old corpses, but are the bodies of people that can be traced back in Legends mode.

Video games.

Anyway, if we're down to 39 issues than he knocked off 16 issues in 3 days. Such progress may even indicate he'll be down with his entire list in just over a week, allowing him to move onto other minor issues and bugs. Could we actually see a possible Christmas release?!

...

Probably not.


 
 

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