Monday, February 17, 2014

02/17/2014 Dev Log: People now process seeing bodies

The experiments have continued as I've improved moods and reputations in general. People now process seeing bodies not just as entity-level rumors, or evidence of crimes, but versus their own personal understanding of the person, so they can have their emotional breakdowns and so on. I led one party member into a room where rested a dead relative, and they fell to the ground crying... which is depressing. I'm not able to spend time updating how that body parts store information, so body discovery operates with the same mechanics as usual -- they recognize body parts, no matter how small, as evidence of death, and only after death. So you could throw a head into a room to freak people out, which is cool, but you can also throw a single tooth, and it would work too, if the person is dead. And if you drop a tooth from a bar fight in a different room with some relatives, nobody will care, but if you later go and kill the former owner of the tooth, then you'll hear people cry out in the distance as long as they are still on the map, since they'll suddenly recognize the tooth as belonging to somebody deceased. That's okay, as far as we need it to work for now.
I wonder if we'd see a sharp decline in murder if everyone had the ability to instantly know the owner and fate of a single mundane body part

Well, perhaps not, given that I'll probably still be a complete psychopath in Dwarf Fortress compared to real life. I mean, I'm not saying that I'm a psychopath in real life, but uhh, you know what, forget it

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