- allowed skilled potters to make good crafts on par with other skilled workers
- stopped meat cleaver and other inappropriate tools from acting as containers
- stopped bees and vermin from being assignable to pastures
- made penned animal interface indicate animals' current situation the same way cages/chains do
- stopped dwarves from encrusting honeycombs with jewels etc.
- stopped mason from using clay for tables etc.
- stopped shearing/milking/pasture/cage jobs from fighting with each other
- hive product collection from removing the hive's building tag
- stopped megabeasts from coming back to life and continuing to kill people
- fixed problem where alpaca wool was not treated as wool
- adjusted overinflated bee values
- stone stockpiles now include a clay category and some irrelevant materials were excluded
- added wax cake to pressed material list in stockpiles
- added wax option to finished goods stockpile
- stopped dwarves from trying to clean up wax cakes in stockpiles
- stopped regrow from adding extra grass types on a tile
- made it select the zone under the cursor zone properly when you enter zone mode
- one of the text exports no longer lists 0 population domestic animals everywhere
- added egg yolk/white liquid densities, fixed name error there
Wednesday, February 23, 2011
Zombie hens beaten back, bees freed from the pastures, no more blinging of honeycombs
We're currently in the 2 (1/3/4) week (day/month/year) period where Toady does nothing but bug fixes. Nothing has been released yet, and we probably won't see anything until next week at the earliest, but you find the latest and greatest patch notes below.
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Whar be updatez?
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